Special Abilities

A special ability is either extraordinary, spell-like, or supernatural in nature.

Extraordinary Abilities (Ex): Extraordinary abilities are nonmagical. They are, however, not something that just anyone can do or even learn to do without extensive training. Effects or areas that negate or disrupt magic have no effect on extraordinary abilities.

Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are spells and magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field).

Supernatural Abilities (Su): Supernatural abilities are magical but not spell-like. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). A supernatural ability’s effect cannot be dispelled and is not subject to counterspells. See the table below for a summary of the types of special abilities.

Table: Special Ability Types
Extraordinary Spell-Like Supernatural
Dispel No Yes No
Spell resistance No Yes No
Antimagic field No Yes Yes
Attack of opportunity No Yes No
Dispel: Can dispel magic and similar spells dispel the effects of abilities of that type?
Spell Resistance: Does spell resistance protect a creature from these abilities?
Antimagic Field: Does an antimagic field or similar magic suppress the ability?
Attack of Opportunity: Does using the ability provoke attacks of opportunity the way that casting a spell does?

List of Special Abilities

  • Ability Score Loss
  • Anitmagic
  • Blindsight & Blindsense
  • Breath Weapons
  • Charm & Compulsion
  • Cold Immunity
  • Damage Reduction
  • Darkvision
  • Death Attacks
  • Energy Drain & Negative Levels
  • Etherealness
  • Evasion & Improved Evasion
  • Fast Healing
  • Fear
  • Fire Immunity
  • Gaseous Form
  • Gaze Attacks
  • Incorporeality
  • Invisibiilty
  • Level Loss
  • Low-Light Vision
  • Paralysis
  • Poision
  • Polymorph
  • Psionics
  • Rays
  • Regeneration
  • Resistance to Energy
  • Scent
  • Spell Resistance
  • Successful Spell Resistance
  • Tremorsense
  • Turn Resistance